The Ultima 6 Remake
Produced by: agentorangeguy, Zygon Dragon, Crowley
Website: Ultima VI Remake @ Realm of Ultima
Forum: pics of my u6 mod @ the Exult Forums
The complete release of The Ultima 6 Remake, a mod for Exult.
A mod for Exult that re-creates Ultima 6 using the Ultima 7 engine.
The world of Ultima 6 has been entirely rebuilt within Ultima 7 — or, more correctly, within the Exult engine. NPC schedules have been programmed, conversations have been implemented, and the complete story of The False Prophet can be completed from start to finish.
The team has had to make the game somewhat more linear than the original; experienced Ultima 6 players will find they cannot skip ahead by e.g. freeing shrines without first learning the mantras, or digging for Hawkins’ treasure without first finding all the pieces of the map. There is one additional recruitable NPC to the found in the mod, though only during the quest to solve Quenton’s murder (which is a new quest not present in the original Ultima 6). The presence of the gargoyles in Britannia has been fleshed out slightly; Hythloth now serves as an outpost for their invasion, meaning that the player will have to fight through additional encounters with the gargoyles in order to reach their lands.
When is this coming? We going to see this soon? Really looking forward to it.
It has been a while since there’s been news from the team. I should prod Zygon Dragon for an update.