The Ultima 6 Project

Produced by: Team Archon
Website: The Ultima 6 Project
Forums: Ultima 6 Project @ Project Britannia

The Ultima 6 Project v1.1
The Ultima 6 Project v1.1

The final release version of The Ultima 6 Project.


The Ultima 6 Project French Patch
The Ultima 6 Project French Patch

A French-language translation of the final release version of The Ultima 6 Project.


The Ultima 6 Project German Patch v1.0
The Ultima 6 Project German Patch v1.0

A German-language translation of the final release version of The Ultima 6 Project.


Malignant Manor’s Ultima 6 Project Mods
Malignant Manor’s Ultima 6 Project Mods

A collection of mods for The Ultima 6 Project created by Malignant Manor of the Exult and Nuvie project teams.

Documentation

The Ultima 6 Project Compendium (English)
The Ultima 6 Project Compendium (English)

Tribun Dragon’s re-worked version of the Compendium, the Ultima 6 manual. He has made several adjustments to it, where differences between Ultima 6 and the Ultima 6 Project exist.


The Ultima 6 Project Compendium (German)
The Ultima 6 Project Compendium (German)

Sir John’s German translation of Tribun Dragon’s version of the Compendium, the Ultima 6 manual.


The Ultima 6 Project Prologue
The Ultima 6 Project Prologue

A piece of bonus content produced by the The Ultima 6 Project team, a document to introduce people unfamiliar with Ultima lore to the events in Britannia that led up to Ultima 6.


The Ultima 6 Project Prologue (German)
The Ultima 6 Project Prologue (German)

Sir John’s German-language translation of piece of a document released by the The Ultima 6 Project team to introduce people unfamiliar with Ultima lore to the events in Britannia that led up to Ultima 6.


The Ultima 6 Project Cluebook
The Ultima 6 Project Cluebook

A reworked version of Ultima 6’s cluebook produced by the The Ultima 6 Project team, modified to suit the differences between the original game and the remake.


The Ultima 6 Project Cluebook (German)
The Ultima 6 Project Cluebook (German)

Sir John’s German translation of the The Ultima 6 Project team’s reworked version of Ultima 6’s cluebook.


The Ultima 6 Project Maps (English)
The Ultima 6 Project Maps (English)

Maps for the final version of The Ultima 6 Project.


The Ultima 6 Project Maps (French)
The Ultima 6 Project Maps (French)

Maps for the final version of The Ultima 6 Project, in French.


The Ultima 6 Project World Map
The Ultima 6 Project World Map

The world map for the final version of The Ultima 6 Project.


The Ultima 6 Project World Map (Spoilers)
The Ultima 6 Project World Map (Spoilers)

The world map for the final version of The Ultima 6 Project. This version has spoilers.

Another Dungeon Siege-based remake, the Ultima 6 Project was formed in 2001 by Sliding Dragon to develop a remake of Ultima 6: The False Prophet, with newer graphics and a more immersive engine. Under the name Archon, the team members — who hailed from all over the globe — set about re-creating the world of Britannia, adding an enhanced storyline to bolster intra-series continuity.

The project was released in 2011 to generally positive reviews, though not without a number of bugs. A patch was released to address some of the more problematic issues in the mod, after which the project fell silent for a spell before releasing the public beta for version 1.1 — a comprehensive update — in November of 2012, after a lengthy private beta earlier in the year.

The final version 1.1 release was subsequently released in both English and French (with a German translation added later). Among its features are a new moongate system, quest improvements, interesting new areas to explore, and significant improvements to both the world map and the dungeon mapping system.

A number of mods are available for the Ultima 6 Project. While they have not yet been added to this project entry, they can be found for download at Sylore’s website. In particular, you may wish to consider installing Tribun Dragon’s portraits mod, samples from which can be seen at the Project Britannia forums.

24 Responses

  1. Cear Dragon says:

    THIS IS FREAKING AWESOME!

  2. Aletys says:

    There are direct links to the files on the server at TheHawk’s site. You can also get them here (see links above, I just tried them and they work), and at Sylore’s Compendium of Random Knowledge (http://www.sylore.com/component/option,com_remository/Itemid,40/func,select/id,9/)

    I also highly recommend Tribun’s Portrait Mod, which supplies 49 of the missing portraits and which is linked above.

  3. Scott says:

    Classic Johnny Come Lately (not even sure if this comment will even be viewed)… but I only just learned of this project and am enthusiastic to try it. I saw [on the main page] that version 1.1 will work on a Mac. Did I read that correctly? I downloaded the 1 GB archive and extracted the files – all it contains is a setup.exe file (for a PC, not Mac). Is there a .dmg package available or are you running some sort of emulator to make this work on a Mac? Please advise!

    • WtF Dragon says:

      I’m honestly not sure. I think WINE should support Dungeon Siege, so that might be one option. Or you may just be able to extract the EXE manually, and pull the mod files out of it. It’s been a while since I’ve tried this on a Mac.

      • Scott says:

        Ahh… I didn’t even think of that to be honest with you. I’m not as savvy on my Mac, but it has become my daily machine Thanks for the reply. I will try WINE when I get some time (the classic struggle between work, fun, wife, kids, yard work, etc.).

        Cheers!

  4. So, tried to go to Sylores, and it dropped me on the front end of some porn site…

    • WtF Dragon says:

      That is…unfortunate. Though not entirely surprising. A lot of the old sites have gone offline or had their domain names poached.

      What were you looking for?

  5. Jörg says:

    Hallo, I wanted to download “The Ultima 6 Project German Patch v1.0”, but the link is down. If you were so nice to fix it?

    Thank You

  6. WtF Dragon says:

    Yeah, I can rebuild the link tonight.

  7. Jörg says:

    Thank you, it works!

  8. Jörg says:

    Thank you, it works!

  1. November 19, 2012

    […] can find the version 1.1 files — the main Siegelet as well as a French-language patch — at the project entry, and you can also find a list of download mirrors at the Ultima 6 Project website. […]

  2. February 3, 2013

    […] downloads are available at the project entry here, as well as at the project website. As well, a number of mods are available for the Ultima 6 […]

  3. February 14, 2013

    […] You can find the new versions available for download at the project entry. […]

  4. February 21, 2013

    […] Additionally, the maps themselves are of much higher quality than before. And you can grab them now, from the project entry! […]

  5. October 7, 2013

    […] Ultima Codex (Download Game Files and Maps) […]

  6. December 19, 2013

    […] — version 0.8 — is available for download at the project site, and I’ll be adding it to the project entry here later this evening if I get the chance. You can also check out this thread at the Project Britannia […]

  7. January 13, 2014

    […] Additionally, he has completed work on the German version of the project’s manual, which you’ll recall was a reworked version of the original Compendium manual from Ultima 6. Alongside this, he has also released the English version of the reworked cluebook for the game…which, yes, borrows its look, layout, and feel from the original Ultima 6 cluebook. You can find both books for download at the project entry. […]

  8. February 16, 2014

    […] You can grab the German-language cluebook from — where else? — the Ultima 6 Project project entry. […]

  9. March 25, 2014

    […] can find the installer for the German translation at either Sir John’s website or the Ultima 6 Project project entry here. If German is a language that you are comfortable with, I would encourage you to download the patch […]

  10. June 27, 2014

    […] John was one of the principal contributors to the German translation of the Ultima 6 Project, and with the lore of that game so fresh in his mind, he decided to tackle the task of translating […]

  11. September 20, 2021

    […] John was one of the principal contributors to the German translation of the Ultima 6 Project, and with the love of the Ultima still very much in his heart after completing that work, […]

  12. November 1, 2021

    […] John was one of the principal contributors to the German translation of the Ultima 6 Project, and with the love of the Ultima still very much in his heart after completing that project, he […]

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